![]() If some pictures do not show up and you see an empty box with an X in it, or if the page will not load all the way, please refresh the page and that should work. It may take longer for those who have dial up. We have a lot of pictures and graphics so please be patient and let each page load. ![]() We all come together to sale all our pups on this website. We also get pups from those who have used our studs. We each specialize in one or two breeds and only have a handful that live with us as members of our family.īreeder / Breed: Tina, breeds and shows Giant Schnauzers in AKC conformation, Linda, Deborah, Nita, Sheila, Jamie, and Martha are the breeders of the other breeds you see on the site: Poodles, Cockers, etc… Combined we have over 150 yrs of breeding experience. We are a group of family and friends that have these adults as our family pets and that is why we can offer these puppies in different breeds that are raised in our loving family homes and come well socialized with training started. To better the breed and offer home raised top quality pets. We are A close group of friends, Each working on his/her own breed. You can see our available Schnauzers on our AVAILABLE GIANT SCHNAUZER page, Poodles on our AVAILABLE POODLE page, and Cocker Spaniels on our AVAILABLE COCKER SPANIEL page.Ī Group of Hobby Breeders All Located near the Kansas City area* We have puppies available now! So if you are looking for a top quality Teacup/Tiny Toy Poodle, Cockapoo, Cocker Spaniel, Giant Schnauzer, or maybe even a different breed puppy you have come to the right place! Look on the AVAILABLE POO MIX page for all Cockapoos and small mix breeds. They are raised with love for you to love! All breeders on this site go by the same 1 year health guarantee, and raise the litters as described on the PUPPY CARE page. All puppies that belong to friends and family are also born in their homes and go through the same socializing and training techniques we use at my home. Each of our puppies is well loved, well cared for, well socialized, and very much a part of our lives. I live on a 90 acre farm and many days they are just running free on the farm. My personal dogs have a large inside area and a huge outside yard to play in. Puppies are raised inside and underfoot with children and other pets! All our dogs, (Tiny Toy Poodles, Cocker Spaniels, Giant Schnauzers, etc… ), live with us as members of our family and have free access to the inside air conditioning and heat, as well as outside to play anytime they desire. ![]() Our dogs are all very friendly, making them the PERFECT family pet. An example is Deborah who has bred and shown in conformation American Cocker Spaniels for over 40 years and she is Very picky on what Cockers to breed and sticks close to the AKC breed standard. Their calm relaxed personality makes them a great therapy dog. and again all breeding dogs are from hand selected parents chosen for quality, short baby doll face, square frames, smaller size and of course exceptional temperament. If you want a remarkable Giant Schnauzer puppy look on our Giant Schnauzer Page! Other breeders in our group: Martha, Linda, Deborah, Sheila, Jamie, Joe, etc… Breed the Cocker, Poodle, mixes etc. I, Tina only breed for Giant Schnauzers, and keep a few handpicked parents to breed. We are a small network of family and friends dedicated to producing these top quality puppies in these main breeds: Giant Schnauzers, Teacup, Toy, mini Poodles, American Cocker Spaniels, and a few breeders breed small mixes such as the Cockapoo, Cavapoo, and Maltipoo. So if you are looking for a future service dog or just a well-mannered family pet you will find him/her here. ![]() Every puppy that has ongoing training after they leave us has potential to become a service dog as well as a loving family pet. All are born and raised in our homes with early socialization and training with emphasis on creating a sturdy foundation of trainer/dog bonding and positive reinforcement reward for success. Many of our smart pups have become loving ESD (emotional service dogs), PSD (Psychiatric service dogs), medical alert dogs, handicap service dogs, & certified therapy dogs. We are also reputable breeders of therapy and medical service dogs. We all raise preloved easily trainable family pets. Go to the Available Puppies Tab and then the breed you are wanting, to see our AVAILABLE PUPPIES. There are different Breeders listing puppies on this site so make sure you come back to see the listed litters from the other breeders as well. ![]()
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![]() ![]() ![]() ![]() What is the haircut? This is somewhere in between a grown out buzz cut and a textured crop. You want something that leaves the hair looking natural with a medium hold - nothing too stiff! How to style this David Beckham haircut? For this Beckham look use a matte hair product like the Regal Gentleman Matte Clay. It leaves around 1.5 inches on top and a 0.5-1 on the back and sides (not quite skin), with plenty of texture added through for a messy, spiky look. What is the haircut? A high and tight fade with a short textured top. Just wake up in the morning and get going! You'll need a haircut around every 4 weeks to keep it looking fresh. How to style this David Beckham haircut? The best thing about a buzz cut is that it requires no styling at all. You can pair with a fade on the back and sides for a modern style to the look. Buzz the hair to around a number a #1-#2 on the top and sides. Whereas the modern buzz cut is often paired with a longer top and a skin fade on the back and sides, this looks to be an even length all over, making it easy for you to do yourself at home if you really want to. What is the haircut? This is a classic buzz cut. The front of the hair is all pushed up and to the middle, with the back of the hair being worn messier with loads of rough texture. Use a product like the Regal Gentleman Matte Clay that gives a natural look and adds plenty of texture to the hair. Styling this David Beckham haircut To style this David Beckham haircut you want to use a product with a matte finish and a strong hold. You could pair this with a low shorter fade for a modern look! As with most of Beckham's cut he leaves the hairline and hair around the ears looking very natural, but as oppose to the others this one is almost a "non-haircut haircut," designed to not look sharp and fresh from the start. Beckham keeps the back and sides longer and natural - these are likely around a #3-4, with the top around 2 inches with lots of messy texture added through. What is the hairstyle? The haircut is a short back and sides with a heavily texturised top. Here's all of the recent David Beckham haircuts and how to get them. Over recent years, David Beckham has been the king of the medium length haircut, but over the last year or so it's been the two other ends of the spectrum with his more recent ultra short styles taking over from his previous longer length styles. ![]() ![]() ![]() To thank fans who came to the courtroom to support him, Jackson opened the gates of Neverland Ranch - the same ranch where he was accused of molesting Arvizo and holding his family against their will. After one court date, Jackson welcomed his fans to Neverland - which prosecutors said was the scene of the crime. We talk about my awkward men’s room exchange with Jackson at the 36-minute mark of the podcast.Ģ. That isn’t, generally speaking, something that criminal defendants can do. Michael Jackson once halted court proceedings so he could go to the bathroom. Here are some key takeaways - ten bizarre details about the trial you didn’t know or have totally forgotten.ġ. (Robson explains in the documentary that he lied, in part, out of fear for Jackson’s life.)īut Robson’s testimony was one of many dramatic moments at the trial. It didn’t help that Wade Robson, one of the men who accuses Jackson of molesting him in “Leaving Neverland,” testified in 2005 that Jackson didn’t do it. ![]() What did we see at the trial? We watched the prosecution’s case fall apart thanks to Jackson’s skilled legal team, and their efforts to discredit the family of Jackson’s accuser, Gavin Arvizo, who was 13 when he first accused Jackson.Īlso Read: Michael Jackson Accuser Wade Robson Criticizes MTV's 'Unfortunate Choice' to Keep Jackson's Name on Vanguard Award (Exclusive) You can listen to a deep-dive into my trial memories in our “Shoot This Now” podcast, available on Apple or right here: I was there, for six months, covering the trial for The Associated Press. The answer is simple: You had to be there. The documentary “Leaving Neverland” has revived interest in Michael Jackson’s 2005 sexual molestation trial, and raised questions about how the jury could have possibly found the singer not guilty. ![]() ![]() ![]() The first door leads to a nehpil alchemist. Just south of this corridor is a door to a corridor leading east. The tome in the SE room contains nothing useful. Off the corridor leading north from the the middle of the level are four rooms with a few things that can be picked up. After killing them you can pick up some loot on the floor or in the chest and open a secret door. In the NW corner of the mess to the east of the trapdoor is a chest with some coins and a gold necklace:Ī bit to the south of the staircase in the NE is a room with a nephil spiritist guarded by 3 zombies. I prefer however to pick up the loot which is lying around and explore areas to the north. After removing the opposition in the central area it is a good idea to go to the south and destroy the mechanism for pouring boiling oil over intruders in front of the main gate.Īt this stage you could go straight to the temple, recover the necklace and return to Formello. There are lots of various nephilim around and most doors are again open. So there is not a lot of difference between them. There are two ways to the upper level: a ladder in the middle of the ground floor just west of the temple which leads into the mess and a staircase in the northeast leading to a corridor NE of the mess. There is quit a lot to pick up on the ground floor but nothing exceptional. After you have killed all the warriors that are there or storm in to kill you, you can loot the area. Further west is a training room with a few Nephilim. Most of the doors are again open, so you have to kill not only the opposition here but also further to the west around the front gate before you can look around. To the south are three rooms: NE labeled "Blossthus" is locked (TU 4), SE a Nephil warrior and SW a dormatory with three warriors. To the north is a dormatory with lots of inhabitants and a bit of loot. East of the shrine is a hallway with two staircases, one leading down to the barracks in the cellar and the other leading up to the first floor. It tells you about one place where the Bronze Key, which you need to get the necklace, can be found (as if there were not already enough hints). There is an interesting note from Zemera to Thinshadow in the desk. To the north of the Thrrrr's shrine is a small office. If you kill the lizards you can find a body in a cave to the SE with a few coins, an Iron Shortsword and an Oozing Wand. To the east is a door with a pen of giant lizards and one Fire Lizard to the south. These Spiders are guarding a corpse carrying a few coins. Luckily there are no webs blocking the ways in this game thus making fights with them much easier. To the west of the chamber with the four pillars is a locked door (TU 4) which conceals a chest with a Bronze Key in it. The untrapped Bchest in the SE yields a Speed Potion, a Purging Crystal and a Steel Shield. This chest holds some nice items (Iron Breastplate, 34 coins, Lemonwood Bow and Augmented oots). In front of the chest in the SW is a trap which need Tool Use 5. There are some coins on the landing just behind door. When you have defeated the ghosts you can loot the treasure room. ![]() As soon as you step on the pentagram in front of the door the walls to the east and west disappear to reveal six ghouls. To the south is a door to a treasure chamber. To the south of his lair is a locked door behind which is a chamber with four pillars. Unfortunately he does not have any treasure other than a Serpentskin Helmet. ![]() ![]() ![]() Thread 1:: Dispatch queue: -managerĠ libsystem_kernel.dylib 0x9c33b8ce kevent64 + 10ġ libdispatch.dylib 0x93b1573f _dispatch_mgr_invoke + 245Ģ libdispatch.dylib 0x93b153a2 _dispatch_mgr_thread + 52 Path: /Applications/AptanaStudio3.app/Contents/MacOS/AptanaStudio3Īnonymous UUID: BD2E1BE0-61A5-BECF-C0F9-CA872AA912F7 ![]() ![]() 4.core.di.InjectionException: : javax/annotation/PostConstructĪt 4.InjectorImpl.internalMake(InjectorImpl.java:410)Īt 4.InjectorImpl.make(InjectorImpl.java:318)Īt 4.(ContextInjectionFactory.java:162)Īt 4.ui.4Application.createDefaultHeadlessContext(E4Application.Mac pro early 2015 쓰고 있는데요. !SESSION 08:50:36.186 -īootLoader constants: OS=macosx, ARCH=x86_64, WS=cocoa, NL=en_USįramework arguments: -keyring /Users/xxxxx/.eclipse_keyringĬommand-line arguments: -os macosx -ws cocoa -arch x86_64 -keyring /Users/xxxxx/.eclipse_keyring I've looked at Mac how to articles, Eclipse forums and Stackoverflow entries, with no success. ![]() I've tried making the edits suggested here (using /usr/bin/java as the path). However, I now get the following Java error (snippet) after selecting 'OK' on the workspace path dialogue. After reading a number of Mac/Aptana/Java articles, I believe I've found the correct Java version (Java 12.0.2), as now the Aptana splash screen and workspace path screens appear. I've had errors at every turn (mostly Aptana complaining that it needed Java 1.6 and then complaining that it needed Java 1.8, after I'd installed Java 1.6). I recently installed Aptana Studio 3 (Eclipse 4.7) on my Mac PowerBook running Mojave (10.14.5). ![]() ![]() But no matter what, these tattoos are ways that women tell the journey of their own fertility and motherhood. Some of them are big declarations of their sorrow, others small gestures of pain. A twin sibling is not only family but also a friend and a teammate. This tattoo uses the heart to represent 2 babies together, and the 'A' is for my name, and the 'B' is for hers. 41 Matching Twin Tattoos To Honor The Unbreakable Bond. For example, players can utilize boulders to trigger pressure-sensitive buttons, break through glass seals, and even smash through seemingly impassable barriers. These beautiful mamas got tattoos to commemorate the children that they loved and lost. Small Tattoos Loss Tattoo Tatuajes 2 years ago I lost my twin sister. New studio renovation work together with my partner lost.studio thank you for. The boulders' physics simulation has been designed to be as realistic as possible, ensuring that players will need to apply force and momentum to move the boulder in the desired direction, taking into account the slope of the terrain and other environmental factors. However, as players delve deeper into the game’s world, they'll quickly realize that these hefty stones possess hidden potential, allowing them to be used as tools to unlock secrets, activate mechanisms, and overcome seemingly insurmountable obstacles.Īt its core, the boulders featured are physics-based objects, which can be pushed, rolled, or otherwise manipulated by the player character. Initially, boulders might appear to be nothing more than an obstruction or hindrance to players, blocking their path and forcing them to find an alternate route. A father has had his back covered with a giant tattoo in memory of the five babies he and his partner tragically lost, including a son who lived only 27 days. ![]() Hello again! In this devlog, we're thrilled to introduce another one of our gameplay elements - the boulder. Read 11 reviews from the worlds largest community for readers. ![]() ![]() Gameplay's gotta trump verisimilitude at some point, and that point is when it stops being fun. But the way they're implemented (ubiquitous, numerous, very hostile over long ranges, at least toward noise sources) means having that ability utterly ruins use of the Cyclops in or near many surface biomes, so they've got to stop, and I support the change in that respect. I can actually agree with some of the "rational thought" arguments people put forth about them being ABLE to damage a Cyclops they're clearly capable and it doesn't seem nonsense that they could. I'd say that makes them more than dangerous enough to small craft, wouldn't you? 20% to 45% from a single hit to a Seamoth without Reinforcement, when you take hits fast and furious in a swarm of the things? Some Reaper grapples don't do that much, if you get lucky anyway. ![]() But those things remain no joke, Cyclops threat or not. I admit that 5% was much more common than 15%, and there were a number of 10% hits in there as well. I had Bonesharks attacking for anywhere between 5% and 15% damage per hit, which (at the upper end) I thought was a little bit nuts, given that they can come at you 5 at a time without breaking a sweat. This means that for every 1% damage that gets through on a Reinforced PRAWN, 4x that much will get through on a stock Seamoth. Remember that the PRAWN has either twice the HP or takes 50% less damage than the Seamoth (depending on how you want to look at it), both unmodified, and the Reinforcement halves that again. I was just bumping around the Crag Fields in a PRAWN with a Hull Reinforcement upgrade. I'm not sure which direction you're going with that comment, but to be fair, there's already a fair amount of randomness to Boneshark damage that I didn't used to notice was there. Unless you want your other vehicles taking more damage, then I'm okay with that. ![]() Originally posted by Alkpaz:Then they (bonesharks) should one shot a Seamoth and take 50%-75% off a PRAWN. what was that you were saying about logic again? No part of that creature was meant to damage a much larger organism or object - the mouth and spike on the tail are offensive and defensive for smaller engagements.īut. Many of those might be effective against a Seamoth or Prawn however, due to their size. The tail doesn't have enough mass to damage on a swipe, and the lateral spines growing to the sides are curved, so would be ineffective when swung. See any weapons in particular that can damage a large titanium hull? It has a blunted nose which wouldn't do the job, a bite couldn't either since it has a flat mouth. Here's an image of the boneshark from Subnautica. Aggression determines frequency, not effectiveness. Not a weapon, but a defensive adaptation.Ĥ) Incredibly aggressive? Aggression has zilch to do with the ability to cause damage to the Cyclops. The boneshark doesn't have enough mass, nor weapons to attack larger objects.ģ) Extremely thick shell plating: also irrelevant. Without the right weapon(s), attacking would be ineffective. Labeling them 'whiners' is a cheap passive-aggressive troll on your part, and not helpful to the forum discussion at all.Ģ) Size boost: irrelevant. If someone says something about this, it's either a legitimate complaint, or arguing the issue. I'm ok with this.ġ) No one's whining out here. ![]() But people couldn't really seem to handle that logic so they've removed it.īut this is balanced by increasing the aggressiveness of some leviathan class creatures. Oh and Its naturally incredibly aggressive. They don't take into account how the Boneshark has actually had a size boost and has extremely thick shell plating. Too many people whining that "well the sub shouldn't be damaged by small creatures". dont think this is the right way to go about it. ![]() Sure, something had to be done about the cyclops but. Originally posted by test:Wait what? Bonesharks wont attack the cyclops anymore? ![]() ![]() ![]() “We are not at all interested in making a logo and pasting this logo on every place that is empty. At least in the cultural realm, repetition or compulsion is not valid any more to draw any attention to communicate with the audience. The container of identity is also expanding from printed matter to space and time. Annual festival identity changes its concept and applications every year, almost like individual projects. It also belongs to the exhibitions, artists, designers, and the audience. Today, museum identity does not belong solely to the museum itself. Now, the designers are not aiming to make the audiences’ mind to be imprinted with a logo, but aiming to create live dialogues with them. It is open, unpredictable, functioning like an organism that modifies and adjusts itself to suit different contexts. The ultimate, ideal and absolute form where this modernist myth has now faded out, you will find a new kind of identity design establishing itself. They show how the designer was striving to obtain the most refined form and symbol which should imply and summarize the philosophy or the motto of a company. Imagine the numerous hand-drawn sketches piled on every side of designer’s table. When hearing “the canon of identity design”, what one might automatically be reminded of is Paul Rand’s IBM or Westinghouse logo. ![]() You can find 28 design teams' projects and their interviews in this issue, which emphasizes the identities within cultural sector such as for museums, cultural festivals, exhibitions, theaters etc., that broadly outline the directions of the current visual identity design. This issue explores the sphere of visual identity. ![]() GRAPHIC is currently being circulated in Korea and Europe, and it's expected to extend its area of circulation toward America, Asia and so Press GRAPHIC has been written and edited in Korean language from the first issue to 8th but from 9th issue, it is being issued in both Korean and English. GRAPHIC is an independent magazine which does not depend upon sponsors or any governmental organizations for financial help but rather aims at more creative and independent journalism by emancipating its own editorship from them. It has a characteristic of in-depth approach for one theme with the editorial policy of one issue-one theme. GRAPHIC, which was first published in January 2007, focuses its attention on the other trends of graphic design which is different from the mainstream of it and on the phenomena thereof. GRAPHIC(ISSN 1975-7905) is a graphic magazine published in Seoul, Korea. ![]() ![]() ![]() These are for animals entering England from: poultry, birds and equidae (horses, ponies, donkeys).domestic and non-domestic livestock (cattle, pigs, sheep, goats).Import of laboratory produced Rodent or Lagomorph Embryos/Ova/Semen to a research facility in Great Britain (IMP/GEN/RM37) ( PDF, 195 KB, 2 pages).Dog or cat semen from donors compliant with regulation 576/2013 or 998/2003 ( PDF, 205 KB, 2 pages).Red deer semen from New Zealand (IMP/GEN/2012/04) ( PDF, 139 KB, 6 pages).Sheep and goat semen from Northern Ireland (IMP/GEN/2014/10) ( PDF, 587 KB, 2 pages).Porcine semen from Northern Ireland (IMP/GEN/2007/5) ( PDF, 62.5 KB, 2 pages).Equine semen from Northern Ireland (IMP/GEN/2013/03) ( PDF, 510 KB, 2 pages).Bovine semen from Northern Ireland (IMP/GEN/2008/01) ( PDF, 469 KB, 4 pages).Bovine ova and embryos from Northern Ireland (IMP/GEN/2016/05) ( PDF, 64.1 KB, 2 pages).Bovine ova and embryos from the Channel Islands ( PDF, 1.75 MB, 2 pages).Bovine semen from the Channel Islands (IMP/GEN/2019/01) ( PDF, 2.21 MB, 3 pages).These are for products entering England from: Licences for semen, ova and embryos from: ![]() If you cannot find a general licence or authorisation for what you want to import, you must apply for a licence. You do not need to apply for one of these licences but you must follow its conditions.
![]() ![]() ![]() Townscaper is a game created by Swedish indie developer Osk. That’s how Townscaper works its magic on you: before you know it, you’ll have an entire city laid out for you, filled with cathedrals, suburbs, courtyards, and lighthouses. Townscaper latest version: Instant town-building game. The bricks will marvellously click together for you with a satisfying plop. You begin by choosing the colours of your structures from an assortment of gentle hues, and just lay your bricks away, one at the time, on the still seas. Pick colors from the palette, plop down colored blocks of houses on the irregular grid, and watch Townscaper’s underlying algorithm automatically turn those blocks into cute little houses, arches, stairways, bridges, and lush backyards, depending on their configuration. It sports a lovely Venetian-themed setting, where your little buildings and hamlets are surrounded entirely by water. Spotify may collect and share some of your personal data associated with this browser or device with some of our partners for certain purposes such as. I’ve just spent an hour fumbling around, and the demo seems largely similar to the full version of the game. Townscaper is an experimental passion project. Townscaper is easily one of the most beautiful games to have released this year. Whether youre a developer looking to upload your game or just someone looking. There are no goals to achieve or grand quests to undertake: just you, an infinite stretch of waters, and endless possibilities.Īnd now you have no excuse not to give Townscaper a go, if you haven’t already-there’s a free demo that you can play on your browser right now, so go do it. itch.io is a simple way to find, download and distribute indie games online. ![]() Such are the tiny, empty scenes you can spy in the virtual toy and minimalist game Townscaper, which lets you build wonderfully quaint little towns by just clicking-or tapping away-on your screen. You wonder about the lives behind the architecture, and how they come together to form these peaceful landscapes. The smallest details in dioramas are what catch your eye and capture your imagination: the tiny shrubs at the quiet corner of the building, the empty park bench tucked behind a building, the squawking seagulls that gather along a miniature sea coast. But what could be more delightful than dropping from that architectural birds-eye-view to walk down the cobbled streets of your own creations Thankfully, urban planner. Are you a construction lover who enjoys creating immense and fascinating cities Then dont miss the opportunity to play with Townscaper in this particular. ![]() |
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